Blade & Soul - Dragon Knight (Jin Outfit) Mod

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Exactly one month ago, a patron saw the Gon Dragon Knight mod and asked if I can do one for the Jin version. After clearing away the duo mods of Scarlet Empire and Aurora, I can finally work on this mod that is more time consuming. 😅
  
By now, everyone should be very familiar with this outfit and mod since this is the third one to be done. And looking at how the Gon and Yun Dragon Knight have the same appearance, it is expected to be the same for the Jin.

However, the mesh structures for the three races can be quite different. For the Yun mod, I can recolor the entire lower back to skin tone because the surface is considerably smooth. But that is not the case for the Jin version. Uneven surfaces can be seen quite clearly after I recolored the area to skin tone so I had to retain the armor layer. 

The original outfit can be seen in the following images below.

Front View - Original Outfit
The similar outfit consists of silvery armor pieces over a darker and duller inner layer.

Front Close-up View - Original Outfit
The two spine-like structures similarly wrap themselves around the legs.

Rear View - Original Outfit
Eagle-eyed patrons will be able to see that the entire torso, except the cleavage area, is actually in a same layer. If the torso surface is totally smooth, it can even be mod into a bikini armor. But alas... 😥

Rear Close-up View - Original Outfit
The butt region is observed to be a bit squarish just like the Gon and Yun versions.

Side View - Original Outfit

Side Close-up View - Original Outfit
The time consuming aspect of this mod is the need to properly align the skin layer over the mesh and after that, carefully erasing all the unwanted areas.

Because the armor and skin is now on the same layer, it can cause some overlapping of skin-armor boundary to occur. As such, the erasing work need to be conducted carefully, not only on the Diffuse texture but the Normal, Specular and Mask as well.

After much work, if you look at the mod close enough, it is still possible to see overlapping occur. 😰

Well, you can check out the modified outfit in the images below.

Front View - Modified Outfit

Front Close-up View - Modified Outfit
Both thighs have been recolored to skin as seen in the images above.

Rear View - Modified Outfit
The rear view looks similar to the Gon with the retained armor that stretches down towards the lower back.

Rear Close-up View - Modified Outfit
But the G-string is same for all three. 😆

Side View - Modified Outfit
The sides of the torso is also in skin tone after the mod.

Side Close-up View - Modified Outfit
After doing the three mods, I am not satisfied with the butt area due to the existing of sharp edges when looked from the side. This is due to the mesh structure and cannot be helped... Perhaps I should not turn the whole area into G-string. 😔

The other unsatisfactory issue is the overlapping of skin-armor boundaries (a.k.a. color bleeding). To perfectly solve this, I may even need to recolor on a per pixel level but that would be too time consuming. 😰

Anyway, this completes the Dragon Knight series.

You can watch the video to get a closer look at the mod and see whether you can spot the color bleeding. My Jin character is lucky enough to fish this outfit out of the recent trove, so you can get to see the mod from different angles.



Title :Blade & Soul - Dragon Knight (Jin Outfit) Mod
Source :Blade & Soul - Dragon Knight (Jin Outfit) Mod

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